circular-subversive
circular-subversive

This month’s Amazing Figure Modeler magazine has an interview with yours truly. The first one I’ve done in very long time.

Where have I been? Well, I’ve been sculpting lots of stuff, most of which has been to pay the bills, leaving little time for me to spend on personal projects. That’s about to change.

If you want to know more about what I’ve been up to and what I’ve got up my sleeve, please check out the article.

Interview in Amazing Figure Modeler »


8 Comments

Karl ⋅ 07 July 2015 at 04:22 PM

Would you be doing a repop of the Tremors models as these are ones I missed, and on the Wonderfest video from Monster Model Review you mentioned you might do a Mothman model, I have one already from Alternative Images and was wondering if you do a Mothman would you please make one with hollow eyes and an opened mouth as the one I built was solid resin and I had to open the mouth and make my own teeth along with giving the model lighted red eyes, although I don’t mind the extra work it would be nice if a model made it easier to light and I definitely will be looking forward to your Mothman as I really enjoy all the stories about this creature,  Karl

John Dennett ⋅ 10 July 2015 at 09:37 PM

Hello Karl,
Thank you for your interest in my kits.
As far as the Tremors kit, I have no immediate plans to release it as GEOmetric was still selling copies a couple of years ago and they are fairly easy to find.
Mothman is definitely coming right after I release Mokele-Mbembe but like the other entries already produced in the “Crypto Legends” series of kits the size isn’t that huge. Mothman as planned will be rendered in roughly 1/8th scale. His wings are rather large and there is a nice bit of scenery added to the base so in order to keep all of the kits in this line at the same selling price I keep the scales smaller. His head will most likely be cast as a part of his upper torso but as a solid piece, Attempting to cast hollow in this small size will not work without a high reject rate in castings and even then the parts would be extremely fragile. If the piece were twice as big it would still be tough to get good hollow castings of this piece.
I don’t feel there would be much difficulty for a modeler in hollowing the eye sockets to install LED’s and then running a wire through the torso and down into the base for a power source if that were something that you desired to do. But you’ll be better able to make that judgement once the kit is released. It is planned for a late September/early October release if all works out as planned.
When it’s ready to go, I’ll be posting full turnaround photos with the parts breakdown, dimensions, ordering information etc. both here and on my Facebook page.
I hope that you’ll like my take on the Mothman, I’ve been researching everything cryptozoological since the 1960’s and attempt to keep these sculptures as close to eyewitness descriptions while still making it appear feasible to be a living creature.
Best,
John

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anthony anson ⋅ 09 April 2020 at 09:35 AM

I have worked for a year in movie making industry and have seen people creating animated figures and creatures. As a beginner, I learned that the tools which I can use was Photoshop, Premiere Pro, and Toon Boom. First, figure out what story you want to tell then create the characters. Then create your storyboard, then move to animatic and the creation of background layout. After creating the rough animation, you can start cleaning up the line art.
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Michael Hussey ⋅ 14 April 2020 at 04:49 AM

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